Elden Ring: 1.05 patch now out, fixes dozens of bugs

FromSoftware has released patch 1.05 for Elden Ring which fixes dozens of bugs and adds a handful of minor features.

Available on all platforms (with a handful of PC-only features), the update doesn’t contain any spectacular fixes in particular, but makes minor changes in many areas to improve the overall experience of playing Elden. Ring.

These include bug fixes where some of the Ice Spear ability’s attacks are unguardable, one that caused Malenia, Goddess, or Rot to go low under certain conditions, and another that prevented enemy NPCs from appearing under certain conditions.

There are over 50 changes in total, with some minor additions such as caller sound effects. Perhaps the biggest of these is that, in transactions with Twin Maiden Husk, Bell Bearing items now retain their liberated status in New Game Plus.

As mentioned, the PC version also gets a handful of minor additions. The “Press any button” entry point on the title screen can now be activated via more buttons, a Return to Desktop option has been added to the main menu, and a bug has been fixed that caused slower performance when changing screen mode and resolution.

The full patch notes are available below.

Elden Ring 1.05 Update – Full Patch Notes

Additional elements

  • In transactions with the NPC “Twin Maiden Husk”, the following Bell Bearing items have been changed so that their liberated status is carried over to the NG+ game.
    • Bone Peddler’s Bell Bearing/Meat Peddler’s Bell Bearing/Medicine Peddler’s Bell Bearing/Gravity Stone Peddler’s Bell Bearing/Smithing-Stone Miner’s Bell Bearing/Somberstone Miner’s Bell Bearing/Glovewort Picker’s Bell Bearing/Ghost-Glovewort Picker’s Bell Bearing
  • Added emphasis to the choice of the Holy Bottle and several other options that can be enhanced in the Mercy Menu
  • Added sound effects when other players’ callsigns appear

Bug fixes

  • Fixed a bug where under certain circumstances equipment could be changed from the equipment menu while using a skill.
  • Fixed a bug in the “War Cry” skill where the effect was applied to a weapon that was not the target of the skill.
  • Fixed a bug where the recovery times of some “Barbarian Roar”, “War Cry”, and “Troll’s Roar” actions were longer than expected.
  • Fixed a bug where the “Determination” and “Royal Knight’s Resolve” ability effects do not always decrease with certain weapons.
  • Fixed a bug where some “Ice Spear” skill attacks cannot be guarded.
  • Fixed a bug that caused the attack power of some skills to be reduced when using the “Golden Vow” skill.
  • Fixed a bug where the “Moonlight Greatsword” ability’s light wave would sometimes not aim at the locked target.
  • Fixed a bug that caused damage to allies when using the “Seppuku” ability under certain conditions.
  • Fixed a bug that caused the attack power increase of the “Seppuku” skill to be higher than expected for some attack moves.
  • Fixed a bug where a status effect was applied when using the “Hoarah Loux’s Earthshaker” skill.
  • Fixed a bug where the “Waves of Darkness” ability would not hit the enemy with a spinning split.
  • Fixed a bug that caused unintended moves to be played when switching to another sorcery or incantation while using a sorcery or incantation.
  • Fixed a bug where FP consumption increased when using the “Magma Shot” and “Roiling Magma” sorcery while riding.
  • Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the “Starscourge Greatsword” in both hands.
  • Fixed a bug where the power of two-handed attacks except the jump attack of the “Golem’s Halberd” weapon was different than expected.
  • Fixed a bug where when using the “Pulley Crossbow” weapon with the left hand while the right hand weapon was given an attribute of magic or item, the effect would also be given to the “Pulley Crossbow”.
  • Fixed a bug where arrows and bolts that did not match the long-range weapon type could be released in certain procedures.
  • Fixed a bug where the guard boost was reduced when some weapons were maxed out.
  • Fixed a bug where the attributes of weapons could be changed while the inventory had reached its maximum capacity and the war axis could not be changed.
  • Fixed a bug that caused the “Malenia, Goddess of Rot” boss to have low HP under certain circumstances.
  • Fixed a bug that allowed enemies in certain areas to be attacked from outside the fog.
  • Fixed a bug in online multiplayer where when a boss is defeated in the host’s world as a co-op player, the same boss may not appear in your world.
  • Fixed a bug that prevented the boss battle “God-Devouring Serpent” from progressing under certain circumstances.
  • Fixed a bug that prevented enemy NPCs from appearing under certain conditions.
  • Fixed a bug that prevented the NPC “Alexander, Warrior Jar” event from progressing under certain circumstances.
  • Fixed an issue where the “Sacred Flask” item was not restored after destroying a group of enemies under certain conditions.
  • Fixed a bug that under certain circumstances, after defeating the boss “Starscourge Radahn”, the user could not go from the map to the mercy (if you can’t go from the map to the mercy, you can go to the mercy by the grace to touch “Starscourge Radahn”).
  • Fixed a bug that prevented found sites of grace from being recorded on the map under certain circumstances.
  • Fixed a bug that prevented some graces from being touched when approached under certain circumstances.
  • Fixed a bug that allowed enemy guests to enter boss areas under certain conditions.
  • Fixed a bug that prevented a critical hit from coming from behind in enemy multiplayer.
  • Fixed a bug that caused performance to slow down when the “Sentry’s Torch” weapon was equipped under certain conditions.
  • Improved stability of online multiplayer between PS4 and PS5
  • Improved loading times for the Xbox Series X|S version
  • Fixed a bug where the master volume setting was not reflected in some cutscenes
  • Improved stability of online multiplayer.
  • Fixed a bug that caused sounds to play differently than expected in some situations.
  • Fixed a bug that caused the player to become unusable and die in certain locations.
  • Fixed a bug where the drawing and hit detection on some maps was different than expected.
  • Fixed a bug in some maps that allowed players to reach unexpected locations using certain procedures.
  • Edited some texts.
  • Various other performance improvements and bug fixes

Additions and changes only for PC version

  • Added keyboard/mouse operations that can be entered in “PRESS ANY BUTTON” on the title screen.
  • Added “Back to desktop” to the system item in the main menu to exit the game.
  • Changed so that mouse click input is not displayed when windows become active.
  • Fixed a bug that slowed down performance when changing “Screen Mode” and “Resolution” in a special procedure.

Ryan Dinsdale is an IGN freelancer who occasionally remembers tweeting @thelastdinsdale. He’ll be talking about The Witcher all day long.

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